Morning Coffee 53
- The Virtual PC 2007 virtual video card seems to max out @ 1600 x
1200 resolution. Given that the two screens on my main dev
workstation are 1200×1600 (i.e. portait mode) and 1680×1050, it
means I can’t run VPC in full screen on my dev box. I can get close
on the widescreen monitor, but I like writing code on the portain
monitor better. Luckily, I can use remote desktop instead the built
in VPC display window in order to get full screen on either monitor.
- Soma
announces
the aquisition and immediate (i.e. free) availability of Teamplain
web client for VSTS as part of Visual Studio’s 10th birthday. We’re
also “publishing the Orcas Wave (Orcas + Rosario) roadmap for
VSTS.” I’ll be
interested to see the reaction to that. Mike’s reaction to the
schedule was:
“That’s insane”.
- THe XNA tools just keep coming. Allegorithmic’s MaPZone texture
creation tool is free to XNA
developers.
Actually, it looks like it’s free for
everyone, as a carrot to upgrade to
their procedural texture tool
ProFX. Still, free tools
are still free. (via Michael
Klucher)
- Can I get 1200U of rackspace, to go? Apparently,
yes. (via Half My
Brain)
- Watched the season finale of Battlestar Galactica last night. Wow,
is there a better show on TV right now? (yes, one: Lost. But that’s
it) When it ended, my wife said “We have to wait until 2008 for a
new episode? That sucks”. I couldn’t agree more.
Posted by devhawk.net on March 27, 2007. Filed under Morning Coffee. Tagged Battlestar Galactica, Visual Studio & Xbox 360.
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