Morning Coffee 130
- Michael Klucher
announces
the release of XNA Game Studio 2.0 and Major Nelson points
to
the press
release
announcing the release. You can get the
bits from
XNA Creators Club Online (the XNA dev
center has yet to be updated).
- Speaking of XNA, David Weller points
out
the warm-up challenge for Dream-Build-Play
2008. I assume networking will be a big
part of this years’ entries, but the warm-up challenge is to “Create
a new and innovative use of Artificial Intelligence in a game”.
- Still speaking of XNA, Gamasutra has an
interview
with XNA GM Chris Satchell where he hints at a publishing channel
for XNA games on the Xbox 360, with “full details” coming sometime
in the new year.
- The Capitals beat the Rangers in
overtime
last night. Since changing coaches on Thanksgiving, they’re 6-3-1.
That’s great, but they’re still five games under .500. The good news
is that even though the Caps tied for last in the league, they’re
only six points out of a playoff spot with about fifty games left in
the season.
- My old team puts on an event every year called the Strategic
Architects Forum. It’s invite-only, but they’ve posted some of the
videos, slides and
transcripts
from this year’s event.
- J.D. Meier
discusses
the new Guidance Explorer release. They’re now up to 3,000 “nuggets”
of guidance and they’ve moved the guidance store to MSDN. (via Sam
Gentle)
- Arnon Rotem-Gal-Oz explains
further
why arbitrary tier-splitting is bad. I’d also suggest reading
Chapter 7 of PoEAA
which provides another version of the same story: You can’t take an
object that’s designed for fine-grained local access and make it
remote without really screwing yourself up.
- Eric Lippert
thinks
immutable data structures are “the way of the future in C#” so he’s
written a series on immutability. Posts include kinds of
immutability,
an immutable
stack,
an immutable covariant
stack
and an immutable
queue.
As I’ve
discussed,
immutable data structures are HUGE in functional programming. Eric’s
immutable stacks and queues are similar to F#’s native list
type.
(via Jomo
Fisher)
Posted by devhawk.net on December 13, 2007. Filed under Morning Coffee. Tagged Functional Programming, Guidance Automation, Washington Capitals & XNA.
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